CONTROL SETTINGS OVERVIEW
The control settings menu allows you to customize your input assignment and manage your control presets.
It’s divided into 4 main sections:
- The device bar;
- The search & filters panel;
- The control list, and the
- The description panel
The Device Bar
- The top line allows you to browse through your currently plugged in peripherals
- The bottom line shows the presets of each device
- In MSFS, an input preset is tied to an input device.
- The sim offers a default input preset for devices, but users can also create and
customize additional input presets/profiles.
- Please refer to the “Preset manager” section for more information about this topic.
The Search & Filters Panel
- With the search feature, you can enter command names or select keys/buttons on your input devices to return a list of associated controls
- The Filter feature will narrow the results of your search based on the filter option you select. You can filter the controls list based on
- Assigned controls
- Essential controls
- All controls
- New controls
- Here, you can also expand or collapse all categories of the controls list
The Controls List
The Controls lists displays all the inputs in a list, organized by category and subcategory.
For each control, there’s a main assignment (the 1st column) and an alternative assignment (the 2nd column).
If you press an assigned button on the selected device, the command bound to it will blink in the controls list.
From this panel, you can reassign your inputs as you see fit.
To do so:
- Select a command
- Click on its main or alternative assignation box
- The assignation popup will be displayed
- You can then press a key/button, activate an axis, or choose an input from a list to enter the input you would like to assign the command to.
- If the new key/ button/ axis you have selected is already used on another command, the conflicts will be displayed below the scanning fields.
- In case of conflicting inputs, you can search the already mapped control(s) with the search feature and use the “Clear current input” button to unassign it.
Simply select validate to confirm the new assignment.
The Description Panel
The description panel displays a description of the currently selected command in the control list, as well as a picture of the selected device with a layout of its buttons.
The Preset Manager
In the bottom bar on the Control settings menu, you’ll find a Preset manager button. Selecting it will open the Presets management options.
In this menu, you can:
- create a new and empty preset,
- duplicate the current preset,
- rename the current preset,
- clear the current preset,
- delete the preset, or
- reset the preset to the device’s default.
Note that default presets provided by the sim can’t be edited or deleted, but you can still duplicate them if you want.
The Sensitivity Menu
Clicking the Sensitivity button above the Search & Filters panel brings up the device sensitivity options.
In this menu, you can adjust the sensitivity curve of your device’s axes.
Note that the edited curves are saved as part of the currently used input preset.
Frequently Asked Questions
I've learned that my device won't be supported so what does that mean?
- Unsupported devices means that MSFS does not provide a default input preset for this device (meaning that it will not have any commands mapped on it by default) nor a picture with its button overlay.
- In most cases, if your device is recognized by the simulation, you will still be able to use it, but you’ll have to create your own input preset.
- Please keep in mind that we plan to expand our list of supported devices in the future.
I've gone to the control UI and everything is blank - why?
- Your device is probably not supported yet by MSFS.
- In this case, the sim does not provide a default mapping for the device, but you can still create your own.
Will my presets carry over updates?
- Yes, but if new commands have been added to the list by the update, you’ll have to map them yourself for each of your presets.
What is an assignment conflict, and should I avoid them?
- An assignment conflict occurs when two or more commands are mapped to the same key, button, or axis.
- When this happens, the sim shows a warning but does not stop you from proceeding.
- Because the sim uses a context system to structure its input list, most conflicts should not be an issue.
- That said, if the conflicting assignments are in the same context, for example, ailerons & elevator commands, both will be active at the same time This can lead to weird or unwanted behavior in the sim.
What is the difference between an axis command and a digital one (e.g. “Throttle axis vs. “Decrease Throttle” & “Increase Throttle”)?
- Digital commands are meant to be mapped on keys or buttons, such as a key on the keyboard, or a button of the mouse, gamepad, etc.
- Axis commands are meant to be mapped on analogic devices, such as a joystick, a throttle or the analogic sticks of a gamepad.
- Axis commands are always labelled as such in their name (e.g. Throttle axis, Brake Axis, Elevator axis…)
Can I map cross devices key combination (e.g. mouse + keyboard shortcuts)?
- Not yet.
I would like to have more control over the sensitivity curves
- We plan to work on this feature in the future.
Can I assign an input preset to a plane or a type of plane?
- Not yet, but this is something we are considering for a future update.
Is there any calibration tool embedded in the simulation?
- No, MSFS is currently using Windows calibrations data for each device, but this is something we are considering for a future update.
My rudder (or any other control surface) behaves strangely in the game. What should I do?
- You can check your rudder does not have a double mapping (e.g. on the joystick and on the rudder pedals)
- You can adjust the sensitivity curve of your device in the sensitivity menu
- You can verify your assistance settings